GAME OF THE YEAR 2011 (PART 2)
1So, for the few of you still left wondering and begging for scraps of knowledge from your master’s table: here it is. My game of the year, by The Faux Bot; the guy who sometimes runs this website and writes about videogames. A blabbering, overweight, over-opinionated armchair critic with nary a speck of integrity.
I kid. I’m alright really.
GAME OF THE YEAR 2011
4In an unprecedented move, this year I want to hear from others before loudly proclaiming my opinion. Tomorrow sees our very last radio show of the year in which we aim to crown our personal choices for Game of the Year 2011.
We’d like to hear your choices too, so please leave a comment letting us know what it is and why you think it was such a stand-out title. Anything goes: fear not harsh judgement.
On tomorrow’s show we will then read out your submissions and proceed to tell you why you were wrong, live on air. I kid, of course. But we genuinely want to hear from as many of you as possible, so spread the word!
When I begin to think about just how many quality titles we’ve had this year it actually seems quite daunting.
Skyrim, Gears of War 3, Uncharted 3, Batman: Arkham City, Deus Ex: Human Revolution, Portal 2, L.A. Noire, Super Mario Land 3D, Legend of Zelda: Skyward Sword, Bastion, From Dust, Stacking, Shadows of The Damned, Dark Souls.
What did I miss? Be sure to let us know.
Review: Joe Danger Special Edition
0Platform: XBLA
I love chainsawing anthropomorphic killer insects, decapitating bandits and poking around bloody crime scenes as much as the next man, I really do. But as 2011 draws to a close, I’ve started to get all introspective about my gaming habits. I’ve drawn the grim conclusion that the stench of death and destruction hangs heavy over nearly all of my digital indulgences this year. Thank God then for Hello Games and their PSN downloadable hit Joe Danger: now spruced up and gift wrapped in a timely fashion for the 1% of XBOX 360 owners that were craving something colourful.
As Joe – a retired stuntman and professional daredevil on the comeback circuit- you are tasked with rounding up collectables, performing stunts and winning races in a series of increasingly challenging arenas. Alongside that, they’ve also seen fit to throw in a multiplayer mode, level creation tools that double-up as puzzle solvers and a wealth of alluring collectables that range between XBOX avatar gear and new characters.
Before you even manage to get stuck into its gameplay though, Joe Danger assaults your senses – no doubt dulled by Unreal Engine rendered greys and browns- with an onslaught of cheer. Characters bulge and threaten to burst at the seams as if they are vessels filled to the brim with a glittering molten candy solution. The soundtrack roots into your brain and takes over your body, sort of like The Thing. Only it’s not interested in assimilating other hosts or biting off people’s hands, no, it simply wants to control your brain’s whistle centre and get you to replicate it with such frequency that you begin to annoy even yourself.
Beneath its Pixar-rivalling sense of character, and disarming theme song, Joe Danger hides a cunning, challenging and deeply rewarding experience. It’s almost pitch-perfect game design: constantly rewarding you for challenging yourself and urging you to push through and learn new skills. Whilst Joe’s repertoire of abilities is far from vast, as you progress you will learn and eventually come to master the subtleties of the superb control scheme: allowing you to re-try earlier levels and make them swear fealty to you and cry in the corner. Yes, I’ll take that SE medal. Fuck you.
Sorry. I had an outburst there, because of the SE medals. I need them, I want them and I will curse and cry and throw tantrums until I have them all. Each level has a set amount of challenges, be it collecting all the stars, hitting targets or just making a time limit. Certain levels will offer up a shiny, sometimes sexually arousing, SE medal as a reward for completing all of its challenges in a single run. Nightmare time. As I’ve said, the game is massively rewarding, largely due to these medals and the spoils that they bring. Perhaps it’s something I never dealt with as a child, or perhaps I’m a certifiable klepto, but I NEED that Chicken Suit. I really do. Acquiring the SE medals will either make or break you.
Amidst the frustration though is a great sense of accomplishment and discovery. For example, I have discovered a swearing meta-game within Joe Danger. Tired of hearing myself utter the same curse words upon multiple failures, I tasked myself with creating new and interesting combinations. Afterwards I score myself for creativity and hilarity and reward myself accordingly: usually with masturbation and/or sugary snacks and coffee. I must stress that this mode is optional.
Cactus Fucker: that was a good one.
Joe Danger Special Edition is a superbly designed game in every sense. It values persistence, precision and charm and these elements shine through every one of its perfect pores. Compulsive, addictive and vast: Joe Danger is the kind of game that reminds me of the importance of fun and the depth of gameplay that comes from a true challenge. Also, it kind of reminds me of Excitebike. That game was rad.
A song about Final Fight 3
2Woo look at me I’m Ben and I don’t like any games unless Mike Haggar is in them and I fucking hate all games and I don’t write articles I only write rants and I hate all games that come out this year and blahahahahahaha fucking blaheargghh.
HEY! What’s this? Some dude who possibly loves Mike Haggar as much as me? If this amazing song and accompanying website is anything to go by, then the answer is…..possibly.
Molyneux: Next Fable to feature full-on blowjobs
1It’s been reported that Fable creator and supposed Illuminati member, Peter Molyneux, has sworn not to make another Fable game until hardware technology ‘catches up with his ideas’.
Molyneux’s increased obsession with ‘feeling’ and ‘making people feel stuff’ has taken an unprecedented turn: reports indicating that sexuality and sensuality will be Molyneux’s key design focus for a next-gen Fable title.
“I want players to feel that unique sensation of penis moistening. Remember the first time a girl put your dick in her mouth and that brave new world encapsulated in something as simple as warm saliva? I want gamers to feel that.” Is the kind of thing that he would probably say.
Reports indicate that such blowjob-enabling technology is ‘way off’, with another industry expert going on to refer to Molyneux as ‘a fucking lunatic and possible meth addict.’
If Nords had Twitter
0Skyrim has almost entirely enveloped my life. At this stage I retain basic functions such as toileting, feeding, grooming and attending my place of work, however, these may also slip from my grasp in the near future. What’s more disturbing is that I have also taken to posing as my Skyrim character, Goldar, on Twitter. At least I’m in good company, as Krandal (Munin) has decided to journey with me into madness.
Fear the worst people: I may never return from the land of the Dragonborn. No more Faux Bot, no more Ben, no more Krandal, just Goldar & Munin; raping, pillaging and beating the shit out of dragons.
Subscribe and follow: Munin Goldar
Remember the Nintendo shitcube?
0No, neither do I.
I do, however, remember the GameCube: that was a pretty rad console for something modelled after a Fisher Price toy. But the Shitcube? Man, I must have missed that memo.
The Pissed Off Angry Hardcore Gamer, clearly a lost member of the Hutt clan, really has serious beef with this console. One of his major reasons is that the Shitcube’s games look like ‘chocolate cookies’. Now, to be fair, most things probably look like chocolate cookies to tubby here, so that’s hardly a fair criticism. I’m sure that Nintendo weren’t intentionally trying to trick him.
Anyway, if you don’t have anything better to do for nine minutes, this should provide you with a few laughs and an overwhelming sense of superiority. I really advise watching the whole thing.
A guide to trippin’ balls and gettin’ wasted in Skyrim
0Chowing down on state-altering fungus is hardly new to the world of Video Games. They even named that one place the mushroom kingdom: it’s practically a birth right to get high there. But, it doesn’t take a genius to work out that Mario’s skirt-chasing adventures were the epitome of a bad trip: you spend your whole time there chasing some mystical piece of ass that seems to slip further and further out of your grasp whilst bloodthirsty reptiles throw hammers, fireballs and their spiked kin at you, oh, and don’t forget all that time you spend crawling around in sewers. You could end up with dysentery. Looking for something better? Come to Skyrim. It’s the kind of game that allows you to speedball all kinds of narcotics and then go punch a dragon in the face, or splash around in the town fountain: whatever, I won’t judge.
To help you avoid the same pitfalls as our plumber friend, I present to you my definitive guide to getting wasted in Skyrim.
Finally…Street Fighter Filth
3As a child I dreamed of owning Street Fighter II, and probably without really knowing how to articulate it I always felt that porn should be delivered to me with increased convenience, speed and levels of depravity. Well, ladies and gentlemen, the day has finally arrived. Two of my greatest interests have converged in some sort of filth cataclysm from which I will probably never recover. The geniuses behind such classics as Pump Fiction and Curiosity Filled the Snatch now proudly present Sex Fighter 2.
Very rarely would a wanking session be so easily disturbed, but I simply just had to re-sheathe my flesh tube so that I could post this. I’m off to download the full movie now so that I can watch Zangief tear that ass up. C’mon, you know he’s got a rod like a damn tree trunk.
Totally and utterly NSFW trailer





















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